
Fans seem to be excited about this piece of news as it looks like the game is getting a larger world this time. So, we can say that a few minor details have also been revealed in the job listing. They are looking for someone experienced in “open-world games and the process of developing narrative in the context of an open-ended, player-driven experience”. This also defines the history and lore of a new science fiction world and its alien inhabitants.” Again, according to the same job listing, the game is in “early development”, and the team has not decided on which direction to go. The studio is reportedly looking for a Senior Narrative Designer.Īccording to the game studio, they are looking for someone who “will collaborate closely with the team to tell compelling, dramatic stories in the context of the game experience. Unknown Worlds, the developing studio of the series, has recently opened a job listing to develop the new game.
SUBNAUTICA 3 TRAILER SERIES
It’s here you find your first weapon, and World War 1-style service revolver, and begin defending your train from hostile aliens.The highly praised and universally loved survival video game series Subnautica (2014) is getting a new sequel after the last installment Subnautica: Below Zero (2021), which also managed to win people’s hearts. The first stop in Voidtrain has the same quality, and while you explore, it quickly becomes clear that there’s a lot more going on in the Void than just endless space. These sections force you to leave the relative comfort of the sea to seek answers that move the story forward. In Subnautica and its sequel, Below Zero, my favorite parts are always the ones where you leave the ocean to explore an abandoned building. At the behest of the narrator, I cautiously left the safety of my handcar and ventured inside the station. Suddenly, I was stopped at a station floating out in the Void, which from the outside looked like an abandoned coal factory. I got so invested in researching blueprints and smelting metals at one point that I forgot to look up and pay attention to where the train was headed. The way you have to stay tethered to the train reminded me of Raft, another survival/crafting game with an interesting resource gathering mechanic. I got settled into the gathering and crafting loop pretty quickly. Even if you’re not particularly invested in the crafting and base building aspects - which seem to be well implemented here - exploring this strange new world might be enough to pull you through anyway.

Unraveling the mysteries of the Void is the most intriguing thing about Voidtrain. Beyond the rubble and loose resources within your reach, you can see floating islands in the distance, remnants of futuristic architecture, and alien creatures that could swallow you whole, if they wanted to. The Void is a bizarre and awe-inspiring place. You can leave the handcar and float around in the void in order to collect crafting materials and resources, but you’re always tethered to the edge of the platform, so there’s only so far you can extend out from the track.

Your base of operation is a narrow handcar - the old-timey minecart kind with the lever you have to pump to accelerate.

The basic gameplay loop has a lot in common with the aforementioned Subnautica and Breathedge, but instead of exploring the depths of the sea or the vastness of space, the Void is a secret, third thing that lands somewhere in between. Discussion spoiler Hey everyone Dave here, you might remember me from my fan films Unknown Waters and Ascension. Related: Games Media Has Failed The Hogwarts Legacy Test The dynamic is somewhat similar to The Stanley Parable, just without the ironic detachment and meta-commentary. Your journey is guided by a playful narrator who serves as your constant companion. While exploring inside, you inadvertently activated a portal that sucked you into the Void, a gravity-less expanse of space with a single train track infinitely running through it. You are an engineer that got lost in the woods during a blizzard and wound up in an abandoned cabin. There’s very little setup before you’re thrust into the mysteries of Voidtrain. For everyone else: allow me to explain one of the weirdest, wonderfullest games I’ve played in a long, long time. Im looking to create a CGI concept trailer for the upcoming Subnautica 3, around 1-2 minutes long and focused around awesome visuals.

There’s a demo available on Steam for the next week, which is a nice, albeit brief introduction to what it’s all about. Discussion spoiler Hey everyone Dave here, you might remember me from my fan films Unknown Waters and Ascension. If story-driven survival/crafting games like Subnautica and Breathedge are your jam, you might want to just try Voidtrain out for yourself. Voidtrain is one of those “the less you know the better” games, which kind of puts me in an awkward position as someone that writes previews.
